Showing posts with label Science. Show all posts
Showing posts with label Science. Show all posts

Sunday, 25 August 2013

Online Learning: A Reflection

Having just completed an online course  for Theory of Knowledge, I've discovered something about myself as a learner. Although I visit various blogs regularly, subscribe to many newsletters and participate on a number of forums, I am not - strangely - a very comfortable online student.
As the course began, I was excited to meet the participants from all over the world, but as time progressed I found it difficult to distinguish one person from another in the discussions. While this didn't have such a detrimental effect on the conversation itself, it did mean that I experienced a certain disconnect from the group. I missed being able to turn to the person beside me to quickly clarify a term or reference, to catch someone after a group discussion for a bit of one-on-one extension and simply make that human connection. It's a strange realisation for someone as ICT-orientated as myself but one that is worth reflecting on when I consider the experiences I create for my own classes. Online learning allows so much access and more global connections, but it takes careful management to ensure that it does not lead to an isolation impossible when sharing a physical space.
Thinking back to the Flat Classroom experience, I think the 'handshakes' are of utmost importance. To ensure that all involved really feel there is a personality at the other end of the line, we have to know each other more personally than perhaps a standardised profile or 3-line blurb encourages. And more importantly - we have to allow time for interactions to develop based on these profiles.
Another factor is that an online course often becomes something on top of our daily demands, and the distractions are an issue when compared to being in a space where each person is focused on the same thing at the same time. As the course took place (for the most part) over my school break, I thought that would be a bonus but it was far from the case. In the midst of hosting, participating in day trips and generally trying to focus on family time, I found the course rather inconveniently-timed. While I might have decided that 6pm would be a good time to sit down and catch up on the discussions, it did not necessarily follow that there would be anything for me to read or respond to as our asynchronous communication involved people stretched maximally across the world's time zones. Participants did not log in every day - presumably fitting it around their schedules - so there was a fair lag when it came to the pace of talk.
In any case, I did manage to build a decent foundation for launching the course, but I am sure that it will be in the practice of leading it that the real learning will kick in. It's a challenge I look forward to, but I must admit that I am very relieved that we do have a team of teachers in the school so we can collaborate, discuss and plan face-to-face.

Tuesday, 29 May 2012

ZombieMe: Zombify Yourself

Warning: If you're easily grossed out, look away now!

As I was researching resources for a unit based around 'Horror', I came across ZombieMe which allows you to upload a picture of yourself and then add scars, necrosis and other zombie features to create a picture you can use however you choose. Definitely not one for the younger learners, but with the recent trends in the zombie genre, perhaps this would allow your learners some creativity in the classroom?

Integration:
  • Learners could create zombies for their own horror photostory
  • Use creations to inspire creative descriptive writing
  • Use as a lead-in for Biology lessons looking at decomposition; a zombified teacher will certainly capture their attention!


Tuesday, 27 March 2012

Moonbase Alpha


"Step into the role of an explorer in a futuristic lunar settlement... 
Your mission is to restore critical systems after a meteor strike cripples life support equipment."


Moonbase Alpha: An education guide is provided with lesson plans for this interactive game where survival depends on teamwork, use of resources and learning from mistakes. Although tagged as a game for science subjects (ages 11-15), I think the immersive nature of the challenge would also be great for inspiring some creative writing. It only takes about 20 minutes to play an episode, so why not try it out yourself to see its applications in your classroom?

Sunday, 18 March 2012

Hello Slide (& Wicked - Science and Maths)



Hello Slide offers another way of presenting information. It's similar to other platforms, such as Voicethread, but it incorporates a text-to-speech function which means that you don't need access to recording equipment. Here's an example:



Integration:
  • Use to create self-access instruction whether for flipping the classroom, learning stations or a 'help yourself' section of a website or VLE.
  • Learners can produce their own presentations for sharing with peers or paired schools.
  • Learners could create stories with narration, explain mathematical/scientific concepts, illustrate geographical events or profile historic figures - consider applications for your own subject area. 
Like this? You might also be interested in these science interactives on plate action, rock formation and more from wicked.org.nz



Rhyme n Learn - Math & Science Raps

Rhyme n Learn offers yet another way to present math and science concepts. Around 25 concepts are presented in the form of a rap accompanied by scribblings on a board. The rhythmic nature of the lessons may certainly make it easier for learners to remember and recall explanations, even if only extracts.

Integration:

  • Rhyme n Learn could be used as another resource for flipping classroom instruction, with learners accessing the lessons independently and using class time to apply their learning.
  • The raps can be used as models for learner to produce their own mnemonics.
  • The site owner welcomes suggestions for content, so if you don't see what you need, email him and you might get lucky.

Build your own Volcano


Volcano Explorer from Discovery offers learners the chance to explore the different types of volcanoes before choosing settings to create their own to watch it explode. After the explosion you can see the consequences of the eruption with clear explanations. It certainly beats the 2D presentation from a textbook and even if presented on a whiteboard makes the learning experience that much more engaging - the sound effects are great! 

Saturday, 17 March 2012

Whodunnit? A Forensics Unit of Work


The brilliant TeachersFirst has developed a unit of work around forensic investigations of a crime scene which "has been designed with an emphasis on laboratory activities." There are 20 45-minute lessons in all and they're targeted at Key Stage 3 (UK) or Grades 6-8 (US). They claim to be "appropriate for general science, science-technology-society (STS), or biotechnology classes." It seems to be very customisable by adding in or personalising particular aspects so it could be used for higher levels too. Some of the suggested applications are:

  • an introduction to the scientific method, the microscope, laboratory procedures, and maintaining laboratory notes.
  • an introduction to genetics and DNA.
  • an application of DNA technology
  • an "in between" unit before or after a vacation
  • an end of the year final unit.

I'm already wondering if it could be more cross-curricular by including an investigation into detective fiction. Check it out here.

Wednesday, 14 March 2012

Sidevibe

Sidevibe is a useful tool which is now totally free making it eligible for a slot on this blog. It takes the idea of a shared notepad that floats on top of webpages and enhances it with the ability to add links, discussions, prompts and much more. Other tools might be alternatives to some of the features, but it negates the need to click between two media e.g. a webpage and a note-taking tool, thereby saving time and keeping the 'flow' of work going.

Having a test-run with it, I found out that it is not currently supported by Chrome or the latest version of Safari so you'll have to use another browser such as Firefox or Explorer when creating 'vibes.'

Here's an intro below which gives an overview, but really you need to go and experiment with it yourself, and perhaps explore the forums, before its potential applications become fully clear.



Integration:
Sidevibe can be used for many activities; below are just a few:

  • turn any webpage into an online activity by providing questions or instructions to follow when visiting a specific URL;
  • collaboratively collate websites related to a topic;
  • prove discussion / thinking prompts for a webpage containing any type of media from print to video;
  • take notes on a research topic as learners move through various websites;
  • structure / plan / write an assignment with the criteria / rubric open on the page in front of them;
  • receive immediate feedback at the side of a presentation by using Sidevibe as a backchannel.

Saturday, 10 March 2012

Gooru Learning

"Gooru is a search engine for learning that allows you to explore and study over 2,600 standards-aligned and personalized study guides. Study guides cover 5th-12th grade math and science topics, and resources include digital textbooks, animations, instructor videos and more. All resources are vetted and organized by teachers or Gooru’s content experts, so you don’t have to sort through the mess of subpar educational resources available online yourself.
Gooru also makes it easy for you to connect with your worldwide peers to make learning a social experience. Post questions to an active community of students, teachers and experts, or find friends and peers to study with.

Gooru adapts to you. Based on the topics you study and your performance on self-assessments, Gooru suggests resources and study guides that will help you master the concepts. You can track your study habits and monitor your performance on any of the topics you study." 
I registered to have a look around and, at the moment, there are tons of resources for Math and Science only. The resources I dipped into were high quality and clearly marked as 'learner' or 'teacher' audience. A great resource for promoting independent learning, supplementing teaching as well as being a source of lesson plans and ideas.

Wednesday, 7 March 2012

My Hero Project

This is such a worthwhile project that I just had to share it. The My Hero project has been around for a number of years, and aims to "use media and technology to celebrate the best of humanity and to empower people of all ages to realize their own potential to effect positive change in the world."

The project is a great way to expose your learners to a range of inspirational people (and animals!) and the site is packed full of lesson plans and resources to get you started. If you are looking for a project that really makes a difference, this could be your answer regardless of your subject area or target age-group.

Learners can contribute short films, artwork or essays on the heroes of their choice so it lends itself to cross-curricular approaches and bonus...it's open to absolutely everyone from nursery to university and beyond. Teachers may well feel inspired to contribute themselves and that's all good. Below is one of the short films produced for the project to give you an idea of the moving stories involved.

Sunday, 4 March 2012

Create your own Rollercoaster!


Coaster Creator is an interactive game that explores the science behind roller coasters. Learners use their knowledge of potential energy and kinetic energy to design their own coasters. If they get it wrong, there'll be a mighty disaster, but if they are successful they can create an account to be placed on the leader board. A fun game for even the most reluctant of learners.

Explore the site for lots more Science expeditions, challenges and adventures.

More Flipping Videos for School

TheFaculties.org is another great resource for videos for use in or out of the classroom. The content, from a range of faculties (see below), can be used to complement lessons or as another resource for flipping your classroom. Having explored the English section, I've already bookmarked several videos that I can make immediate use of - really worth taking at least 10 minutes to have a look through to see what you can make use of. The great thing about this site is it is aimed at schools so competent learners should find the content relevant and accessible.


Highlights:

  • Many of the faculties include videos on the differences between given subjects at school and university to prepare learners for their academic futures
  • Sections are available for A-Level, University and Careers so learners can explore the relevance of and resources for particular subjects in those contexts
  • Mini-lectures on specific topics abound, from how to form a convincing argument (English) to an exploration of obedience to authority (Psychology)
Like this? You might also be interested in Quality Courses for Free


Monday, 27 February 2012

Again...but slower

Againbutslower.com puts Wikipedia and Simple Wikipedia side-by-side so you can compare the results from each. If used for differentiation where the (EAL?) learners are making the choice, rather than the teacher, it has great value. Also, as much of Wikipedia has not yet been simplified (information on my hometown for example) there are opportunities for learners to create their own entries which will then be accessed by the rest of the world.

Switcheroo Zoo

Switcheroo Zoo is bound to be a hit with your young learners, but I'm already thinking up ways to use it with my teens. The site contains lots of activities related to animals and their habitats. It's a mine of useful information, but the fun starts in the 'Switch Zoo' where it's possible to create new animals from the composite parts of existing ones. Here's a picture of my 3-minute creation: Bengal Gizard!


  • Learners can mix up their own animals and then use the animal facts to write profiles for their creations - let their imaginations soar as they practise their writing skills
  • Build a habitat most suitable for the animals met on the site
  • Let learners take a guided tour to find out more about the animal kingdom
  • Use as part of a larger project where learners create a world using Terragen and then visit this site to populate their planets

Terragen

I decided to go ahead and publish this post so you could explore the resource yourself, but once I've had a bit more of a play with the software, I'll update it with more details and ideas. In the meantime, feel free to add your own via the Comments section below of course.

This is hardly a click-and-go type resource but because of its potential, I just have to share it with you. Tim Rylands presented this at the ASB Unplugged conference in Mumbai last week and it was simply mind-blowing. The free software can be downloaded from here and the rest is up to your imagination and creativity as you create your own landscapes on a planet of your choice. While it might be time-consuming, just think of the possibilities!



I can hardly begin to list all the uses Terragen could have for extended project work or PBL, but here's a few to kick things off. In my ideal world, I'd use it for a long-term cross-curricular project with various groups coming back to the created world through the year for various learning activities. Anyway, individual subject teachers could create a world and then fill it with anything relevant. For example:
  • Historians could produce areas which are portals to the past and use the backdrops as green screens for recording events
  • Geography - countless ways to interact with landforms and other geographical features before exploring the impact that the peoples you decide to populate the planet with; combine with Google Sketchup for even more
  • Art - use your eyes and imagination!
  • English / Language Arts - lots of opportunities for descriptive and narrative writing; if non-fiction's your goal, is there anything in the world that couldn't be linked to an entire planet?

Wednesday, 22 February 2012

FAS Immune Attack

A free game to download and install, sadly only available for PC users at the moment. Immune Attack takes the concept of infection and teaches it in a highly engaging way. It's a bit tricky to navigate the nanobot but users will learn a lot about the immune system as they master the controls.


"You must navigate a nanobot through a 3D environment of blood vessels and connective tissue in an attempt to save an ailing patient by retraining her non-functional immune cells.  Along the way, you will learn about the biological processes that enable macrophages and neutrophils – white blood cells – to detect and fight infections."


Wednesday, 1 February 2012

Boggle's World / Lantern Fish ESL


"Jobs, Worksheets, and Flashcards for the ESL and TEFL Teacher. The new home for bogglesworld.com"

This site is packed with outstandingly good resources, many of them cross-curricular. While sometimes it can be difficult to locate the best of what's on offer, taking 10 minutes to wander through and discover what's available definitely turns up some gems. If you've got EAL/ESL learners in your classes and you're struggling for materials, there is plenty on here to help you.

Integration:
  • The ESL Science section contains a few resources including common language patterns for discussing and writing about scientific exploration
  • Learners can find out about oceans and continents with these flashcards, wordsearches and worksheets
  • The Writer's Workshop will be of use to teachers from a range of subjects and year groups
  • Reported Speech Soccer will help even native speakers perfect their skill of changing direct speech into reported speech
  • A Business section is more geared toward preparing learners for business transactions than theory but very useful for role-play and communicative practice in general
  • And if none of the above floats your boat, the extensive menu of boardgames can be used 'off the peg' or downloaded and customised for your needs





Thursday, 26 January 2012

Explania

Explania is exactly what the logo claims - a collection of animated explanations on a range of topics. The videos can be viewed without registration and embedded by anyone on any site. Have a look at the example below and if you like what you see, browse the site for more useful media for teaching Sport, Ecology, Health, Economics (Money) or ICT (Technology).


Integration:
  • Use the videos to liven up delivery of content
  • Learners could watch different videos in groups and then peer teach to change the interaction away from being teacher-focused
  • Use the animations as models for learners to create their own for future/younger year groups
  • Embed the videos on your shared online learning platform for revision purposes

Digital Storytelling Kit

This free digital storytelling kit from tech4learning.com is available for immediate download and includes articles, examples and lesson plans. The articles are surprisingly convincing in describing how digital storytelling can really improve narratives. As mentioned, lesson plans are provided but there are lots more ideas to be inspired if you take the time to read through the (not very long) articles. The whole kit opens a world of possibilities across the curriculum so certainly worth the 2 minutes it takes to get the materials.

You might also like to have a look at the document below compiled by Richard Byrne of the excellent Freeteach4teachers.com.

10 Digital Storytelling Projects

Circus Physics

"The Big Apple Circus' jugglers, clowns and high-flying acrobats provide an entertaining and engaging way to introduce basic physics concepts to high school students. Eight videos feature footage from the series and interviews with the performers to illustrate the laws of physics at work. For deeper exploration, each video has  a corresponding Study Guide for students and an Activity Guide for teachers, as well as raw video clips of performances which can be used for analysis in the classroom."



Watch Circus Physics: Projectile Motion on PBS. See more from Circus.


Integration:

  • Engage learners with a different take on Physics and use the 'Questions to Consider' to focus learners' attention followed by the 'Your Turn' activities to assess learning
  • Learners can use the accompanying links at the bottom of the page to 'find out more'